#pragma once
#include <string>
#include <vector>
namespace View{
	class TileInfo{
	public:
		bool up,right,down,left;
		std::string treasureName;
		std::vector<std::string> players;
		TileInfo(bool _up,bool _right,bool _down, bool _left,std::string _treasurename,std::vector<std::string> _players):up(_up),right(_right),down(_down),left(_left),treasureName(_treasurename),players(_players){};
	};
}